Broken Bones has to go or fix your coding
#1
Posted 26 July 2012 - 03:54 PM
There is huge problem in this game and that is broken bones and not finding any morphine. 3 of us eventually all got broken bones and now are stuck in the woods. We spent around 5 hours searching in towns for morphine and no go.
How did we all get broken bones? Bad programming code. Zombies not dying when their shot, and zombies glitching out. Having to pump full clips of M1911 ammo into a zombie and they don't die is game breaking. If you want to have a simulator the code has to be top notch. Good example is Dark Souls if you die in that game it's your own damn fault, DayZ? it glitched out on you.
I see a few solutions to this problem. (from easiest to tough)
1. Remove the ability to break your bones
2. Up the drop rate on morphine or allow bandages to fix bones
3. Add drugstores in every town or medical tents
4. fix the code on zombies and their movement because we should only die when we made the mistake.
On a side note we do love this game and really want to keep playing it. It's the reason most of us in the last few months have picked up ARMA 2 and I'm sure you know it. I understand that it's alpha and maybe I and many of us should just wait till everything is fixed however making this a broken bone simulator is not fun.
P.S. If anyone has temporary solutions to our situation please let me know =]
#2
Posted 26 July 2012 - 03:58 PM
#3
Posted 26 July 2012 - 03:58 PM
Quote
Disagree. You should only die when something causes you to die, whether it was within your control or not.
You didn't stock up on morphine and that is nobody else's fault.
Your servant,
Weld
Edited by weld, 26 July 2012 - 03:58 PM.
#4
Posted 26 July 2012 - 03:59 PM
#5
Posted 26 July 2012 - 03:59 PM
#6
Posted 26 July 2012 - 04:00 PM
#7
Posted 26 July 2012 - 04:02 PM
Quagmire, on 26 July 2012 - 03:59 PM, said:
this^ oh and btw, before heading out in the "woods" and north and so on, always stock up on medic supplies from hospitals, i always go with at least 3 morphine before i head out. blood bags i dont care about since i rarely play with a group. just get hatchet/knife/matches and kill animals for meat that cooks, and gives 800 blood = survival gone easy.
-dont look for morphine in towns with no hospitals, i never seen morphine other places then in barracks rarely, and hospitals, or chopper crashes. i dont think it spawns in residential/factory areas.. so quit looking there.
Edited by Tatakt, 26 July 2012 - 04:03 PM.
Friendly?: Ofcourse... unless you got a gun pointing at me ;)
Favorite gun/s:AS50,M4A3 CCO, M9
#8
Posted 26 July 2012 - 04:04 PM
Quagmire, on 26 July 2012 - 03:59 PM, said:
This. (Is. An. Alpha!)
Oh, the whiners. Will they ever learn that their habbit of flooding forums with tears may work on something like WoW, CoD and stuff but not everywhere? Doubt that...
Broken bones and no morphine is super awemazing, especially if you got hit through a wall.
You will live and you will die.
Life never changes. Or does it?
#9
Posted 26 July 2012 - 04:09 PM
Edited by ostesaks, 26 July 2012 - 04:10 PM.
#10
Posted 26 July 2012 - 04:16 PM
#11
Posted 26 July 2012 - 04:22 PM
Every character that starts out and wants to survive for more than 24 hours should get medical supplies in a hospital of his/her choice.
We play as a squad as well and whatever we plan/do before we start with that everyone runs to the nearest hospital, grabs a set of supplies (2 bloodbags, 2 painkillers, 2 morphine injectors, 2 epi pens, 4 bandages) and then we move out. This way, we can tackle almost anything, we survived concealed sniper fire, ambushes, Zed Armies (that one downed helicopter spwaned about 40 of those buggers) and bugs (mate broke his leg near a tent, when climbing down a deer stand, i broke mine while prone sneaking between two trees, etc). be sure to restock on that stuff whenever you kill anyone and they have it on them (Military Zeds also drop morphine) and make sure to check out deer stands, military tents(stary) or barracks(NWAF) its not that hard.
Always be prepared, never let your guard down.
#12
Posted 26 July 2012 - 04:25 PM
Best At: Helicopter Door Gunner
Clan Role: Designated Navigator, Marksmen and Door Gunner
Quote: I Love My Pilot...!
#13
Posted 26 July 2012 - 04:29 PM
Anyway, how did you manage to break bones in forest if there's no zombies and usually no big falls either. If you'r really bothered with the bones breaking too easy, get 3+ morphines each on hospitals and go to major towns sometimes for new medical supplies.
#14
Posted 26 July 2012 - 04:40 PM
Golgo82, on 26 July 2012 - 04:22 PM, said:
Always be prepared, never let your guard down.
Golgo82, We're in a deer stand so will try killing a bunch of army Zed's thanks for the thoughtful tips and tricks.
#15
Posted 26 July 2012 - 04:43 PM
Arkod, on 26 July 2012 - 04:29 PM, said:
Anyway, how did you manage to break bones in forest if there's no zombies and usually no big falls either. If you'r really bothered with the bones breaking too easy, get 3+ morphines each on hospitals and go to major towns sometimes for new medical supplies.
Wow, that's good to know is there somewhere this is listed? (M1911 nerf) and we were in a town but decided to try getting morphine by a near by deer stand and as we were there my 3rd buddy broke his legs lol.
#17
Posted 26 July 2012 - 05:01 PM
1: you spawn with 1 morphene to avoid all the glitches (my bones are almost always broken by glitches or Zeds while i have a ton of health) untill such a time they mend the programming (i support this one the most)
2: remove environmental and Zombie enduced breakage of bones, and only keep bone breaking to pvp when you get axed or shot. when someone breaks my leg by shooting me or axeing it off, thats fair enough, il go crawl to the hospital across the city. its when Zombies do it when you have 10000 blood left in one hit before you have a chance to get anywhere with morphene as loot, or as i have seen happening recently, just randomly breaking my leg when i walk through a door or prone over a 1 inch platform, again, before having a chance to get to stock up. im not saying remove broken bones, just temporarily remove the ability to break them from environmental haZards (falling off of high buildings, walking through doors ect) and make it so Zeds never knock down untill the programming is usable for them. instead of breaking your legs when falling off a high building, just make it so that they lose a lot of blood or just die instantly depending on the hight. NOTE: im not saying this to get rid of bone breaking, but to make it easier for them to code it out of the game while they fix it. (and because the above is such a pain in the ass, is why i support #1)
3: let people repeatedly break their bones and have to respawn and get pissed off with their game because of a mechanic that is not necessary in the game for it to work properly and is more often than not caused by a glitch. (I don't think it's fair to force something that is this broken into the game untill they have either fixed the problems or rework it for the standalone)
Edited by GexAlmighty, 26 July 2012 - 05:16 PM.
#18
Posted 26 July 2012 - 05:13 PM
Heyasuki, on 26 July 2012 - 03:54 PM, said:
Team,
If you want to have a simulator the code has to be top notch. Good example is Dark Souls if you die in that game it's your own damn fault, DayZ? it glitched out on you.
Dark Souls had a proper development team behind it. It's fairly obvious to any developer that bugs/glitches aren't good and they need to be fixed.
If you broke your legs due to the bugs/glitches, specially with zombies then yes this is an annoyance and hopefully fixed soon.
#19
Posted 26 July 2012 - 05:13 PM
I lost my morphine to a bug and then broke my bone to another bug.
Fun is.
#20
Posted 26 July 2012 - 05:16 PM
Edited by jay.pis, 26 July 2012 - 05:16 PM.
Also tagged with one or more of these keywords: Broken, bones, broken bones, morphine, hospital, code
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